you never meet Darunia but his voice in your head tells you about becoming sworn brothers, after beating Dodongo’s Cavern). It starts with a strong setup, with the King of Hyrule being manipulated by his advisors Kotake and Koume and Link waking up in jail and having to find his way out… and that’s about as far as it gets before it just sort of… mimics OoT story beats but worse (i.e. This game does not have any story that it’s trying to tell:Ī majority of dialogue is recycled vanilla text with few alterations - looking for what is *different* feels like playing spot the difference, as a lot of it is mind-numbing OoT dialogue a lot of fans would not be very interested by. If those are your criteria for really enjoying a Zelda game, I would recommend you play this as it’s pretty close to flawless in that regard. There are very few areas that look anything short of outstanding, every grotto is unique, a lot of platforming/environmental puzzles are present and the more traditional puzzles are also fairly well thought out. The Sealed Palace has great ideas, with a gorgeous overworld and dungeon design.
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